Coming off Dead Island’s success in 2011, Polish developer Techland had dreamed of creating another open-world zombie game. That was “bigger and better” and would have no connection to any existing IP. In 2015, they released Dying Light, a first-person horror survival game. That would perform well, selling over five million copies to date, and receiving multiple high scores from reviewers. And although Techland has consistently supported the game since its launch, releasing a patch as recently as June 2019. They have also been working on a sequel, Dying Light 2 release date. The game looks to expand on the original in almost every way, reminding us of Techland’s commitment to delivering something “greater and better” with each new release.
So we’re here to cover everything you need to know about the upcoming game Dying Light 2 release date. This includes highlighting the official plot and gameplay details as well as fan theories that have been aligned with Techland’s creative process so far. In the future, we will update this story with more information, so make sure to check back.
Dying Light 2 Release Date
Dying Light 2 was announced at E3 2018. Where Chris Avellone, the game’s narrative designer, came to the stage to discuss some new features and present a trailer. Initially scheduled for the Spring 2020 release. Dying Light 2 has been delayed indefinitely to give Techland “more development time to fulfill our vision.”
It’s quite surprising to see that Techland has not yet decided on an exact date. Especially given how far away the proposed release window is. However, the game has continued to improve with each piece of footage shown. So we trust that they know what they’re doing and plan to stay patient as they put the finishing touches on Dying Light 2.
Dying Light 2 Trailer
Dying Light 2 gameplay trailer gave us a snapshot of what to expect from the game’s twisting storyline, where all parts of the city will change based on your choices.
Dying Light 2 Story
It’s a bummer to hear that Techland is indefinitely delaying Dying Light 2. But the bright side is that the studio is using that time to work on the story of the game. “Delaying the game has opened up opportunities to nail down the story of the game, choices that our players can make, as well as the level of open-world opportunities that players will face,” said Eugen Harton, the lead producer in the Official PlayStation Magazine. “Building this world takes time, and we want Dying Light 2 to be the evolution of what we started in the first game.”
That’s great to hear, even if it means that we can’t get our hands on Dying Light until 2021. Based on what we’ve seen, it’s worth waiting for me.
It says a lot that the first voice you hear in Dying Light 2’s E3 gameplay trailer is Chris Avellone’s. If that name sounds familiar, think of KOTOR 2, Pillars of Eternity, and Fallout: New Vegas, to name just a few of the fantastic projects he’s been part of. Avellone has worked as a leading writer or designer (sometimes both) on a host of our favorite RPGs. He’s become one of the most popular storytellers in the industry, and he’s a vital part of Dying Light 2.
Lead designer Tymon Smektala talked about Avellone’s involvement with Digital Foundry, saying that the writer was involved from the outset to help the team define the “modern dark ages.”
“It’s a setting that explains, it presents a world where civilization has gone back to the dark ages,” Smektala said to Digital Foundry. “Right now, everything is brutal, primal, and cruel. Chris Avellone helped us to define the world, to define the rules that govern it, and [helped] to define the factions that operate in the city.”
At least one member of The Witcher 3 writing team joins Avellone: Karolina Stachyra, known for her work on the Bloody Baron questline.
Although the details of Dying Light 2’s plot have not been revealed, the developers have given us some broad strokes of what we can expect. Set 15 years after the first game. Your mission is to retrieve an object that could ‘change the future of mankind.’ A way to turn your Wi-Fi back on? Your guess is just as good as ours. But in this grim locale, you’re not alone. Far from it, in fact. The city is full of multiple human factions, each fighting for assistance, cooperation, or death.
The sequel takes place after the events of the first game and has the player controlling the new protagonist, Aiden Caldwell, an infected survivor whose extraordinary skill and combat abilities prove useful to gain allies and influence the world around him. This time around, Techland is investing more resources in developing the story of the game, which was largely forgotten in the original. This includes giving players the option to choose from multiple dialog options when talking to other characters, with each resulting in a different outcome.
Also, the sequel introduces an option to align yourself with one or more rival factions. Who the player chooses to trust or make enemies with will affect both the story and the world itself. The setting of the game, simply called “The City,” is four times the size of the first game map and was once a robust metropolis. Whose citizens were desperate to survive after the spread of the zombie virus.
This means that players can expect to make a lot of tough decisions. That will be visually expressed in the city’s surroundings. Bargaining with an activist group for some of their water supplies may keep residents alive at the cost of having more soldiers patrol and monitor The City. Aligning yourself with a group of rebels could result in less corruption within the city walls. But it could also lead Aiden to become a larger enemy target.
Also, the zombies in Dying Light 2 are a bit different from the first game. You’re still going to find more sluggish zombies wandering the streets during the day, just not as often. At night, the zombies are much more aggressive than the first game and require a more in-depth strategy to be defeated.
Dying Light 2 Gameplay
To compliment Dying Light 2’s more immersive story, combat and cross-fertilization systems have been refined and are now adopting realistic physics. This allows a selection of new capabilities while exploring the multiple environments of The City, some of which involve:
- the ability to swing from ropes
- ride moving vehicles
- slide down walls
With these changes, Techland has stated its goal is to make exploring The City and meeting enemies feel much more engaging than the original. This includes adding new types of parkour-based puzzles that challenge players to find the best way to climb towers or escape the infected.
Speaking of combat, the same first-person melee still seems to be our primary way of bashing our heads in. Just like the last game, it looks like you can combine weapons with specific elements to add a little taste to your swing. We’ve seen tomahawk axes with what looks like electrical cords, plus a street sign cut in half.
Smektala said that the crafts are being expanded and that there will be around 50 new combos that you can use for weapons. But you will also use the environment to fight back. We saw the player whip a bucket at the head of the enemy, creating an opening to shove it off the roof.
The black market saw that Arc looks like he’s going to sell you weapon blueprints, drugs that give you extra power, or just more brutal tools of torture. Stealth will also play a more significant role in Dying Light 2, with bushes and trash bins to hide if things get grayish. You’re also going to be able to sneak up on enemies to kill quieter ones.
But what’s the right thing about the player-driven choice in the world. If you don’t have a badass to jump around? Dying Light 2 shifts the grim favela of its predecessor to the so-called ‘modern dark ages’ European city, four times larger than the original map. It looks closer in style to the tighter part of the unique Dying Light of Old Town than the more extensive slums. But with everything cranked to 11. There is a whole mess of banners marking faction territories. Windmills covered in solar panels groaning with years of disrepair, and some crumbling clock towers. Some soldiers, like the Peacekeepers, are wearing armor that looks like the Knights of the Round Table meet Mad Max. Despite the increase in the population of this city (compared to Harran), nature has still recovered parts of the buildings and streets.
Oddly enough, there’s even a structure that looks suspiciously like the Arc de Triomphe. But it has what looks like a black market that operates around it—serviced by elevators made of school bus shells.
Dying Light 2 is building off the excellent parkour gameplay of the original. Apart from regular running, wall-running, jumping, sliding, and climbing, Smektala has said that there are twice as many parkour moves.
In a very Three Musketeers move, players can dig a blade into a banner. Use it to slide down to the street level. There are also some ropes and cables from which to swing. Whether from one building to the next or on that banner. In the gameplay premiere trailer. We also see a player jumping from a building to the back of a moving truck.
Parkour, though, is more than just evasiveness and transgression. When the player confronts a few smugglers. We see him jump up, grab a pipe from the ceiling, and kick some poor jewel from the edge of the building. You’d think the cutthroat wastelander wouldn’t put him back to some kind of death. But here we are.
The original game’s cold day and night mechanic is back. But instead of swerving around the undead on the bright streets. Most of them crowded together in the Dark Areas, infected buildings with the face to the side of the zombies. It’s enough to make a grocery shopper in me on Saturday. You’re welcome to rob the place for extra unique loot. But make a noisy misstep, and you’re going to flee faster than your parent’s house party. Of course, you can wait until the night to do all this. It’s just that your undead guests will be, you know, everywhere.
Superpowered volatiles is emerging, too, but we’re not sure which, if any, would make a comeback. As always, they’re going to chase you in a dead run, pushing you to get crafty with your UV flashlight and some environmental devices.
The Last Word On Dying Light 2 Release Date
It’s nice to see Techland take action to fix several of Dying Light’s inadequacies in the series. The originally provided players with an enticing sandbox that was equivalent to the jungle-gym and zombie death-trap pieces. The introduction of more dialog options and an evolving city will lead to a new player experience that enables multiple play-throughs.
Although the lack of a firm release date is disappointing, we are sure that Dying Light 2 will be nothing short of an undead masterpiece. For now, all we can do is wait for more updates as we get closer to 2020 and release the game.
If you’re excited about Dying Light 2 and want to know more about related games, check out our Best Upcoming Games list. To stay updated with the latest news about the upcoming games visit, gamestea.com.